I just want to give a combat trainer idea here because I can't find the old thread where was possible to give an idea for the future... I hope you can implement it if is possible..... the idea is only about the board texture, the system should give situations where hero should think a lot due the board is always connected, so the idea is, make the hero think if the villain is loose or passive according to his action and position and possible hand ranges to hero make an intelligent decision to keep/fold .
It looks like you're new here. If you want to get involved, click one of these buttons!
Comments
Thanks! Great idea. We have added it to the list for future combat trainer scenarios.
(CASH_GAMES-6MAX)- So good know you liked the idea, but I don't know if is possible to implement like I think should be perfect according to my thinking... let me explain better...... the HERO can change the position every hand also the cards for the hero have to connect to the board give him situations like top par or two pair or sets, OESD , FD or better, and at the same time the board is connected giving also conditions to the villain has even a few combinations to win the hand. so the idea of these scenarios is to hero count combos and analyze what was done in pre-flop if is normal or 3bet pots where we can start putting the villain in a certain range and count combos. knowing the poker is a game of sun of good decisions to accumulate profit in the long run, this training will give us an edge to play well hard spots. this scenario is too dangerous because always involve a high volume of money and sometimes losing one single spot we lose the profit from an intire session of hours playing. this is a reason to training play well in these situations....